Waterways relationships web game

Aim of the game:
To encourage students to think about relationships within the waterways ecosystem

How to play:

  • This game works best if students play in pairs as this encourages discussion. Two or three pairs can play per set of cards.
  • Deal each pair of players 3 "component" cards (these cards show things that belong in the waterways ecosystem) and 2 "process" cards (these cards describe actions).
  • Players look at their cards and try to form statements, e.g.,

    NOTE: The statements do not need to be grammatically correct – they just need to indicate a relationship between different parts of the waterway.
  • One pair of students lays down the cards making the statement. As they do so they also say what the relationship is to encourage thinking about the relationships. They replace the cards they have used from the deck of cards, ensuring they still have 3 component cards and 2 process cards. The next pair then tries to make a statement by adding on to the statement there (like in scrabble) or adding a new one of their own.
  • Continue like this until cards are used up or until no pairs can add anything.
  • Encourage students to challenge statements they think are incorrect.

Follow up discussion
After playing the game discuss with students relationships within waterways. Talk about the different sorts of relationships and the complexity of these relationships. This is an important step to ensure students are thinking about the ideas in the game.

Variations

  • Cards can be added or removed to better reflect the elements in a local waterway.
  • Provide some blank cards for students to add their own process words.
  • Encourage the students to make up their own rules once they have tried the game.
  • If students have access to Inspiration they could construct their concept map on a computer.
 
 
Component cards 
water trees rabbits
river bank river flies
the Sun stream dragonflies
sheep factories spilt oil
bacteria rubbish possums
trout milking sheds frog
eel fertilizer fish
weta shrubs
cow dung
 
kingfisher grass
nutrient run off insects
water plants rain
algae rocks
pukeko humans
catchment cows
aquatic (water) insects mouse
lakes ponds
birds cats

Process cards  

eats shelters grows in
eats
provides oxygen for
makes food from
eats
comes from
lives beside
protects cools lives in
eaten by warms
lives beside
eaten by
grows beside
lives in
eaten by
grows beside
shelters under
erodes
grows beside
kills
pollutes grows in
breaks down
shades grows in
goes into