Roll a prize

Roll a prize

Pencil and paperOnline interactive
Overview
Using this Resource
Connecting to the Curriculum
Marking Student Responses
Working with Students
Further Resources
This task is about how likely things are to happen. 

Question

People roll a fair dice to see if they win a prize at a school gala.
 
Roll a 1, 2 or 3 Roll a 4 Roll a 5 Roll a 6
No prize Win a biscuit
Win a biscuit
Win an ice cream
 
James rolls the dice. Which of these is true? (select one)
    • James is more likely to win a biscuit than an ice cream.

    • James is more likely to win an ice cream than a biscuit.

    • James is just as likely to win a biscuit as an ice cream.

Explain your answer

Question

Roll a 1, 2 or 3 Roll a 4 Roll a 5 Roll a 6
No prize Win a biscuit
Win a biscuit
Win an ice cream
 
Elle has a turn rolling the dice. Which of these is most likely? (select one)
    • Elle wins a prize.

    • Elle does not win a prize.

    • Elle is just as likely to win a prize as she is to not win one.

Explain your answer
Task administration: 
This task can be completed with pencil and paper or online (with SOME auto marking).
Level:
3
Curriculum info: 
Description of task: 
Students recognise equal and different likelihoods when playing a game of chance and explain their reasoning.
Curriculum Links: 
This resource can be used to provide evidence of students' understanding of ordering probabilities.
Key competencies

This resource involves justifying a conclusion using written communication, which relate to the Key Competencies: Using language, symbols and text, and Thinking.

For more information see http://nzcurriculum.tki.org.nz/Key-competencies

 

Learning Progression Frameworks
This resource can provide evidence of learning associated with within the Mathematics Learning Progressions Frameworks.
Read more about the Learning Progressions Frameworks.
Answers/responses: 
      Y7 (03/2010)
a)

i)
ii)

 

A
Any 1 of:

  • Gives the probabilities (or odds) [Above Year 6].
    There is a 2 out of 6 chance for a biscuit when an ice cream is a 1 out of 6 chance. [probability]
    There is a 2/3 chance to get a biscuit over an ice cream. [odds]
  • Gives the frequencies [At Year 6].
    Because there is only 1 ice cream but there's 2 biscuits.
    There are two chances to get a biscuit and one to get an ice cream. Two is greater than one so there are more chances of getting a biscuit.

easy
moderate

 

moderate
(both correct)

b)

i)
ii)

C
Any 1 of:

  • Gives the probabilities (or odds)
    Because there is a 3 in 6 chance to win something and to not win something. [probability]
    Getting no prize is a 3/6 chance and getting no prize is a 3/6 chance. [probability]
    There is a 3/3 chance to get a prize or not. [odds]
  • Gives the frequencies [At Year 6].
    There are 3 chances to win and 3 chances to win nothing.
    Because there are six numbers on a dice and you can win [with] 3 and you can lose [with] 3.
    There are three chances of getting no prize and three chances to get a prize. Three is equal to 3 so the chances are 50-50.

moderate
difficult

 

difficult
(both correct)

Based on a representative sample of 209 Y7 students.

NOTE: The responses cited are actual examples from the 209 students in the sample.
Teaching and learning: 

This resource looks at uncovering students' conceptions and misconceptions in probability reasoning. The explanation is more revealing of students' thinking than the multiple choice response.

Diagnostic and formative information: 

Common incorrect answers
There are many well known misconceptions about probability. Examples of these follow.

For more information click on the link Probability concept map: Common misconceptions. The letters [A], [B] or [C] in each example below is the response the student chose in the multiple choice part of that question.

  Likely misconception
a)


b)

Equiprobability
The student sees events as equally likely even when they have different probabilities.
Because there is a biscuit and an ice cream in the competition [C].
Because there is 3 chances of getting a prize and there is only one chance of getting no prize [B].
I looked at the chart. There are more prizes than no prize [B].
Because they would all get one [prize] [A].
a)


b)

Outcome approach
Some students may respond to situations involving chance by stating that you just can't tell anything when it comes to probability.
[It] depends on what he rolls. He might not always win [C].
Because you can't make the dice land on a 5 or a 4, it just lands on what it lands on.
Because you could get any number [C].
Elle may win a prize, she may not win a prize. The best thing is she had a go. She may have better luck next time [C].
a)

b)

Regency (a form of representative bias)
Students often think that if a particular event has happened more often than they expect, then it will be less probable to occur (negative regency) or more likely to occur (positive regency).
He already has 2 biscuits so it is more likely that he will get another one [A - positive regency].
Coz she might not have won one yet [C – negative regency].
a)

 

b)

Lack of independence - Influence
Students believe that previous events can be influenced by a range of factors. For example, the outcome of a coin toss may depend on what the previous toss was. This assumes that the starting position of the arrow positively influences where it finishes up;
James will always try and get the most valuable thing [B - influenced by value of item].
The ice cream is [worth] more than a biscuit and if it was a hot day an ice cream is better than a biscuit [B – influenced by the value or the weather].
Because everyone would put pressure on him [A - influenced by other people].
If you get an ice cream first then you won't be able to get a biscuit second [C – influence of previous event].
Because she likes to win a prize instead of losing [A].
Because Elle want to win a prize [A].
Because if she doesn't roll the dice hard enough she is most likely to get no prize [B].
Because Ellie is a strong name and it is more likely she will
[A – influence of a person's name].
a)
b)
Lack of independence – Probability has patterns
It goes biscuit, biscuit, ice cream so next is going to be biscuit [A].
Because after ice cream goes biscuit [A].
a) Availability – experience
Students may be influenced by previous experiences. If they have recently found some money, they will think that it is far more likely to happen again than it is in reality.
Because the first person doesn't usually get something good [A].
Because people hardly ever roll a 6 [A].
Because 1,2,3 is easier than 4,5,6 [B].
a)


 

b)

Availability – belief
Students may have an underlying conviction that one particular outcome is more likely.
[An] ice cream is worth more money [B].
Because you cannot win a biscuit [B].
Because 6 is a lucky number [B].
Because the highest number usually has less of a chance of appearing [C].
Because you can't get a 6 on the 1st roll [C].
To roll a six is hard but you could roll a four easier [A].
Because people are more likely to not win a prize than having hope to win a prize [B].
Girls have more trouble than boys do so I think she would roll in between the 1 and 3 [B].
Next steps: 

Each of these probability misconceptions above is common, even with adults.

There are three main ways we suggest can help students overcome their incorrect ideas.

  1. Have discussions between students. Get them to justify their own explanations and to critique the explanations of others. Click on the link Mathematical classroom discourse for more ideas on how to do this.
  2. Have plenty of practical experiences of probability, and record the results of this. Increasing exposure to and experience of probability builds up an intuitive feel for chance.
  3. Find ways to quantify probability. This could be with simple counts for fixed sample sizes (up to Year 6), or as a fraction, decimal or percentage when the sample size varies (at Years 7 and 8).