Students show their understanding of directions by identifying which child will be chosen in a circular game for which clockwise instructions are given.
Students match descriptions of how many corners and sides 2-dimensional shapes have with their corresponding pictures and then describe one shape this way.
From a list students select the compass direction or directions that children on a playground grid need to move to reach pieces of equipment or objects.
In this practical task, students use drawings to identify the number of multi-link cubes needed to construct 3-dimensional shapes. They then construct the objects.